﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace TaiwuZD
{
    /// <summary>
    /// TwWorldCtrl.xaml 的交互逻辑
    /// </summary>
    public partial class TwWorldCtrl : UserControl
    {
        public static string[] AgeTime = { "早夭", "正常", "较长", "极长", };
        public static string[] xxLevel = { "停止", "正常", "较快", "极快", };
        public static string[] EnemySize = { "较长", "正常", "较多", "极多", };
        public static string[] EnemyBorn = { "普通", "困难", "极难", "必死", };
        public static string[] WorldResource = { "桃源", "普通", "贫瘠", "荒芜", };

        public TwWorldCtrl()
        {
            InitializeComponent();
        }
    }
}
